000000.000| ALWAYS| Logging started at 2018-08-09T11:31:17.571
000000.023| ALWAYS| Begin command line toggles...
000000.027| ALWAYS|     -UseNewX3D = 1
000000.031| ALWAYS|     -UseNewX3DFramebuffers = 1
000000.031| ALWAYS| End command line toggles.
000000.082|   OKAY| Riot::RADS::Reader::RadsMain::Initialize: RADS library initializing with specified working directory "C:\Riot Games\League of Legends\RADS\solutions\lol_game_client_sln\releases\0.0.1.233\deploy".
000000.086|   OKAY| Riot::RADS::Reader::RuntimeEnvironment::Create: Creating RADS runtime environment: RADS root directory = "C:/Riot Games/League of Legends/RADS"
000000.109|   OKAY| Riot::RADS::Reader::SolutionManifest::Load: ("C:/Riot Games/League of Legends/RADS/solutions/lol_game_client_sln/releases/0.0.1.233/solutionmanifest")
000000.145|   OKAY| Riot::RADS::Reader::ConfigurationManifest::Load: ("C:/Riot Games/League of Legends/RADS/solutions/lol_game_client_sln/releases/0.0.1.233/configurationmanifest")
000000.157|   OKAY| Riot::RADS::Reader::ReleaseManifest::LoadInternal: ("C:/Riot Games/League of Legends/RADS/projects/lol_game_client_en_us/releases/0.0.1.162/releasemanifest")
000000.226|   OKAY| Riot::RADS::Reader::ReleaseManifest::LoadInternal: ("C:/Riot Games/League of Legends/RADS/projects/lol_game_client/releases/0.0.1.174/releasemanifest")
000002.128|   OKAY| Unable to process data overlay file ./ToolsConfig.xml, defaulting to overlay now
000002.128| ALWAYS| Data overlay start folder initialized to DATA, Content/Src
000002.279| ALWAYS|   CFG| Command Line:  "192.64.170.90 5124 zVogkz30ze2jtZph7+9POw== 89125233" "-PlayerID=89125233" "-GameID=2842524227" "-UseRads" "-EnableLNP=1-2800121000-3800121000" "-RiotClientPort=64322" "-RiotClientAuthToken=bOLHqHCEpPnpdTNdbIQdzg" 
000002.283| ALWAYS| GameStartData::GameID=2842524227
000002.415| ALWAYS|   CFG| MultiplayerSettings EnableLNP=true Encryption=true Compression=true Logging=false Wireless=false Redundancy=false Threshold=0 Capacity=1000 Resends=20 
000002.447| ALWAYS| Build Version: Version 8.15.240.8595 (Aug 03 2018/14:06:26) [PUBLIC] <__MAIN__> ChangeList: 2408595
000002.465| ALWAYS| Live Profiling enabled. Will overwrite old RPD.
000004.595| ALWAYS|   CFG| OS Version: 10  Home, x64 CPU: Intel(R) Celeron(R) CPU  N3150  @ 1.60GHz, 1604Mhz (4 cores) Instruction Set Level 6Physical memory: 4294967296Display info: Intel(R) HD Graphics 1073741824 10.18.15.4248 Driver: UNKNOWN
000004.612| ALWAYS| Started System Init
000004.638| ALWAYS| LCURemotingClient: Initializing on port 64322
000005.095| ALWAYS| LCURemotingClient: Connected to app process.
000005.122| ALWAYS|  CONN| Connecting to address (192.64.170.90) port (5124)
000005.212| ALWAYS| Waiting for response from server...
000007.253| ALWAYS| InitRenderer() enter
000007.280| ALWAYS| r3dRenderLayer::Init(0x008F0344) enter
000007.285| ALWAYS| r3dRenderLayer::Init() exit successfully
000008.379| ALWAYS| Loaded locale en_us via fontconfig
000008.602| ALWAYS| IME file, 'C:/Riot Games/League of Legends/RADS/solutions/lol_game_client_sln/releases/0.0.1.233/deploy/Data/Menu/IMEConfig.xml', is optional. The following error is expected.
000008.674|  ERROR| Missing file on r3dGFile open :C:/Riot Games/League of Legends/RADS/solutions/lol_game_client_sln/releases/0.0.1.233/deploy/Data/Menu/IMEConfig.xml
000008.675|  ERROR| Missing file on r3dGFile open :\Bin\Data\C:/Riot Games/League of Legends/RADS/solutions/lol_game_client_sln/releases/0.0.1.233/deploy/Data/Menu/IMEConfig.xml
000008.824| ALWAYS| rr3dRenderLayer::InitDevice(XRes = 1366, YRes = 768, BPP = 32) enter
000008.824| ALWAYS| rr3dRenderLayer::InitDevice: Creating X3D device
000010.449| ALWAYS| r3dRenderLayer::RecreateOwnedResources
000010.648| ALWAYS| r3dRenderLayer::InitResources exit successfully
000012.722| ALWAYS| Waiting for client ID
000013.477| ALWAYS|  CONN| ALE-19B55FCA
000013.481| ALWAYS|  CONN| {"messageType":"riot__game_client__connection_info","message_body":"Hard Connect"}
000013.625| ALWAYS|  ROST| CONNECTION READY | TeamOrder 0) Ying is op af **LOCAL** - Champion(Talon) SkinID(0) TeamBuilderRole() PUUID(1f8d1fa3-2267-54fe-ac67-098b542c61c9) ConnectionState(Connected) 
000013.629| ALWAYS| Server Connection Established. 
000013.631| ALWAYS| Set focus to app
000013.790| ALWAYS| Waiting for server response...
000014.287| ALWAYS| PlayGame Started
000014.296| ALWAYS| r3dRenderLayer::InitDefaultShaders: Initialize shaders for current rendering path
000014.607| ALWAYS| LCUChatClientAsync: Worker thread created.
000014.608| ALWAYS| LCURemotingClient: Initializing on port 64322
000014.609| ALWAYS| LCUChatClientAsync: Worker thread connecting.
000014.612| ALWAYS| LCURemotingClient: Initializing on port 64322
000014.677| ALWAYS| LCURemotingClient: Connected to app process.
000014.677| ALWAYS| LCUChatClientAsync: Waiting for active chat session.
000014.682| ALWAYS| LCURemotingClient: Connected to app process.
000014.724| ALWAYS| LCUVoiceChatClient: Disabling voice, channel not available at startup
000014.887| ALWAYS| LCUChatClientAsync: Chat session is "loaded".
000014.995| ALWAYS| LCUChatClientAsync: Performing post-connect init.
000015.005| ALWAYS| LCUChatClientAsync: Setup the subscriptions.
000015.006| ALWAYS| LCUChatClientAsync: Initiated retrieval of my friends list.
000015.006| ALWAYS| LCUChatClientAsync: Initiated retrieval of my blocked-players list.
000015.006| ALWAYS| LCUChatClientAsync: Post-connect init complete.
000015.326| ALWAYS| LCUChatClientAsync: Retrieved my friends list.
000015.427| ALWAYS| LCUChatClientAsync: Retrieved my blocked-players list.
000022.411| ALWAYS| PlayGame Entered
000022.419| ALWAYS| CreateParticleSystemManager
000022.457| ALWAYS| CreateAudioManager: Create audio manager Wwise.
000022.656| ALWAYS| AudioManager: Wwise Version v2017.1.6 initialized.
000027.393|  ERROR| Can not open file <LuxCrashingBlitz2.dds> *********
000027.393|  ERROR| Failed to load LuxCrashingBlitz2.dds
000027.394|   WARN| r3dTexture EX: LuxCrashingBlitz2.dds - not found. Dummy texture created.
000044.927|  ERROR| Missing file on r3dGFile open :DATA/Menu_SC4/-nolink.dds
000044.928|  ERROR| Missing file on r3dGFile open :DATA/Menu_SC4/TurretTipImage.png-nolink.dds
000044.928|  ERROR| Missing file on r3dGFile open :DATA/Menu_SC4/recapSplash.png-nolink.dds
000046.117| ALWAYS| Begin Game Object Update
000050.419| ALWAYS| End Game Object Update
000053.566|  ERROR| Can not open file <wraith_Square.dds> *********
000053.566|  ERROR| Failed to load wraith_Square.dds
000053.567|   WARN| r3dTexture EX: wraith_Square.dds - not found. Dummy texture created.
000053.567|  ERROR| Can not open file <wraith_Circle.dds> *********
000053.567|  ERROR| Failed to load wraith_Circle.dds
000053.567|   WARN| r3dTexture EX: wraith_Circle.dds - not found. Dummy texture created.
000056.927|  ERROR| Can not open file <3650_Project2017_Turret.dds> *********
000056.928|  ERROR| Failed to load 3650_Project2017_Turret.dds
000056.928|   WARN| r3dTexture EX: 3650_Project2017_Turret.dds - not found. Dummy texture created.
000060.808| ALWAYS| PreloadGlobalEffects
000061.498| ALWAYS| PreloadGlobalEffects Finished
000061.508|  ERROR| Can not open file <Minotaur_TriumphantRoar.dds> *********
000061.508|  ERROR| Failed to load Minotaur_TriumphantRoar.dds
000061.509|   WARN| r3dTexture EX: Minotaur_TriumphantRoar.dds - not found. Dummy texture created.
000061.601|  ERROR| Can not open file <Teemo_TranquilizingShot.dds> *********
000061.601|  ERROR| Failed to load Teemo_TranquilizingShot.dds
000061.602|   WARN| r3dTexture EX: Teemo_TranquilizingShot.dds - not found. Dummy texture created.
000061.722|   WARN| Duplicate key/value pair ([OnKilledUnitOnKillingSpreeTripleKill_YOffset3, 8] in DATA/CFG/defaults/Announcements_CLASSIC.ini
000061.725|   WARN| Duplicate key/value pair ([OnKilledUnitOnKillingSpreeUnrealKill_YOffset3, 8] in DATA/CFG/defaults/Announcements_CLASSIC.ini
000061.832| ALWAYS|  FLOW| Switching Game State from GAMESTATE_PREGAME to GAMESTATE_PREGAME for reason Initialization Complete
000063.547|  ERROR| Can not open file <ASSETS/Spells/Icons2D/Armsmaster_Empower.dds> *********
000063.548|  ERROR| Failed to load ASSETS/Spells/Icons2D/Armsmaster_Empower.dds
000063.548|   WARN| r3dTexture EX: ASSETS/Spells/Icons2D/Armsmaster_Empower.dds - not found. Dummy texture created.
000063.629|  ERROR| Can not open file <RengarUlt.dds> *********
000063.630|  ERROR| Failed to load RengarUlt.dds
000063.630|   WARN| r3dTexture EX: RengarUlt.dds - not found. Dummy texture created.
000072.321| ALWAYS| Start Main Loop
000072.374| ALWAYS| Waiting for all players to connect
000072.378| ALWAYS| Waiting for all players to connect end
000072.473| ALWAYS| ALE-P6S77E01: (1)(0.029)(0.000)(70.078)(76.797)(6.748)(1)
000072.481| ALWAYS|  FLOW| Switching Game State from GAMESTATE_PREGAME to GAMESTATE_SPAWN for reason Received StartSpawn packet.
000073.064| ALWAYS| Player Ying is op af (0) AddPerk = Electrocute (8112)
000073.106| ALWAYS| Player Ying is op af (0) AddPerk = SuddenImpact (8143)
000073.106| ALWAYS| Player Ying is op af (0) AddPerk = EyeballCollection (8138)
000073.107| ALWAYS| Player Ying is op af (0) AddPerk = UltimateHunter (8106)
000073.107| ALWAYS| Player Ying is op af (0) AddPerk = GatheringStorm (8236)
000073.148| ALWAYS| Player Ying is op af (0) AddPerk = Celerity (8234)
000073.148| ALWAYS| Player Ying is op af (0) PerkStyle = Domination (8100)
000073.186| ALWAYS| Player Ying is op af (0) perkSubStyle = Sorcery (8200)
000073.186| ALWAYS| Player Ying is op af (0) BonusPerk = DomSorSetBonus (8115)
000073.186| ALWAYS| BannerUserComponent Init
000079.562|  ERROR| Missing file on r3dGFile open :
000079.647|  ERROR| Missing file on r3dGFile open :
000079.663|  ERROR| Missing file on r3dGFile open :
000079.964| ALWAYS| Player Lux Bot (4294967295) AddPerk = ArcaneComet (8229)
000080.037| ALWAYS| Player Lux Bot (4294967295) AddPerk = ManaflowBand (8226)
000080.078| ALWAYS| Player Lux Bot (4294967295) AddPerk = Transcendence (8210)
000080.098| ALWAYS| Player Lux Bot (4294967295) AddPerk = GatheringStorm (8236)
000080.099| ALWAYS| Player Lux Bot (4294967295) AddPerk = EyeballCollection (8138)
000080.099| ALWAYS| Player Lux Bot (4294967295) AddPerk = RelentlessHunter (8105)
000080.099| ALWAYS| Player Lux Bot (4294967295) PerkStyle = Sorcery (8200)
000080.099| ALWAYS| Player Lux Bot (4294967295) perkSubStyle = Domination (8100)
000080.099| ALWAYS| Player Lux Bot (4294967295) BonusPerk = SorDomSetBonus (8220)
000080.100| ALWAYS| BannerUserComponent Init
000080.116|  ERROR| Animation failed to load: Characters/JammerDevice/Skins/Base/Animations/JammerDevice_Base_Active.PreseasonControlWard.anm
000080.116|  ERROR| Animation failed to load: Characters/JammerDevice/Skins/Base/Animations/JammerDevice_Base_Active.PreseasonControlWard.anm
000080.332| ALWAYS|  FLOW| SEJ-74A6B1FA.
000080.367| ALWAYS| Spawning heroes/minions
000080.367| ALWAYS|   CFG| MultiplayerSettings EnableLNP=true Encryption=true Compression=true Logging=false Wireless=false Redundancy=false Threshold=0 Capacity=1000 Resends=20 
000080.367| ALWAYS| Finished spawning heroes/minions
000081.008| ALWAYS| ALE-P6S77E01: (0)(0.029)(0.000)(78.418)(84.817)(6.748)(0)
000081.035| ALWAYS|  FLOW| Switching Game State from GAMESTATE_SPAWN to GAMESTATE_GAMELOOP for reason Received Game Start Packet.
000082.829|  ERROR| >>> BuffHashMap::HashToName - Match not found for hash 01fd4641
000082.883|  ERROR| Playing Animation Error, Cant Find Animation: Idle_activated, for character: SRUAP_Turret_Chaos1
000082.883|  ERROR| Playing Animation Error, Cant Find Animation: Idle_activated, for character: SRUAP_Turret_Chaos1
000082.884|  ERROR| Playing Animation Error, Cant Find Animation: Idle_activated, for character: SRUAP_Turret_Chaos1
000082.884|  ERROR| Playing Animation Error, Cant Find Animation: Idle_activated, for character: SRUAP_Turret_Order1
000082.884|  ERROR| Playing Animation Error, Cant Find Animation: Idle_activated, for character: SRUAP_Turret_Order1
000082.884|  ERROR| Playing Animation Error, Cant Find Animation: Idle_activated, for character: SRUAP_Turret_Order1
000087.790|  ERROR| Playing Animation Error, Cant Find Animation: Respawn, for character: Talon
000097.690| ALWAYS| GAMESTATE_GAMELOOP Begin
000097.703| ALWAYS| GAMESTATE_GAMELOOP Update World
000099.967| ALWAYS| GAMESTATE_GAMELOOP GUIMenuProcess
000100.274| ALWAYS| GAMESTATE_GAMELOOP HUDProcess
000100.278| ALWAYS| GAMESTATE_GAMELOOP Particle Simulation
000100.278| ALWAYS| GAMESTATE_GAMELOOP FOWUpdate
000100.307| ALWAYS| GAMESTATE_GAMELOOP UpdateVis
000102.572| ALWAYS| {"messageType":"riot__game_client__connection_info","message_body":"Attempting to Reconnect popup displayed"}
000103.301| ALWAYS| GAMESTATE_GAMELOOP AudioUpdate
000103.304| ALWAYS| GAMESTATE_GAMELOOP EndRender & EndFrame
000103.405| ALWAYS| GAMESTATE_GAMELOOP End
000183.895| ALWAYS| ALE-MM44G8Q7 (120.6352081 6.743268 0.039911 0.000028)
000448.534| ALWAYS| BannerUserComponent Init
000448.536| ALWAYS| BannerUserComponent Init
000483.345| ALWAYS| BannerUserComponent Init
000483.347| ALWAYS| BannerUserComponent Init
000530.646| ALWAYS| BannerUserComponent Init
000530.648| ALWAYS| BannerUserComponent Init
000533.967| ALWAYS| BannerUserComponent Init
000533.969| ALWAYS| BannerUserComponent Init
000599.971|  ERROR| Tried to disable input on As3Movie when already disabled or dispatcher was not registered.
000599.973|  ERROR| Tried to disable input on As3Movie when already disabled or dispatcher was not registered.
000599.975|  ERROR| Tried to disable input on As3Movie when already disabled or dispatcher was not registered.
000599.977|  ERROR| Tried to disable input on As3Movie when already disabled or dispatcher was not registered.
000677.914|   WARN| Attachment asked for a velocity on an object that no longer exists!
000680.876| ALWAYS| Player Ying is op af (0) AddPerk = Electrocute (8112)
000680.876| ALWAYS| Player Ying is op af (0) AddPerk = SuddenImpact (8143)
000680.876| ALWAYS| Player Ying is op af (0) AddPerk = EyeballCollection (8138)
000680.876| ALWAYS| Player Ying is op af (0) AddPerk = UltimateHunter (8106)
000680.877| ALWAYS| Player Ying is op af (0) AddPerk = GatheringStorm (8236)
000680.877| ALWAYS| Player Ying is op af (0) AddPerk = Celerity (8234)
000680.877| ALWAYS| Player Ying is op af (0) PerkStyle = Domination (8100)
000680.877| ALWAYS| Player Ying is op af (0) perkSubStyle = Sorcery (8200)
000680.881| ALWAYS| Player Ying is op af (0) BonusPerk = DomSorSetBonus (8115)
000680.881| ALWAYS| BannerUserComponent Init
000680.902| ALWAYS| BannerUserComponent Init
000680.904| ALWAYS| Player Lux Bot (4294967295) AddPerk = ArcaneComet (8229)
000680.904| ALWAYS| Player Lux Bot (4294967295) AddPerk = ManaflowBand (8226)
000680.905| ALWAYS| Player Lux Bot (4294967295) AddPerk = Transcendence (8210)
000680.905| ALWAYS| Player Lux Bot (4294967295) AddPerk = GatheringStorm (8236)
000680.905| ALWAYS| Player Lux Bot (4294967295) AddPerk = EyeballCollection (8138)
000680.905| ALWAYS| Player Lux Bot (4294967295) AddPerk = RelentlessHunter (8105)
000680.906| ALWAYS| Player Lux Bot (4294967295) PerkStyle = Sorcery (8200)
000680.906| ALWAYS| Player Lux Bot (4294967295) perkSubStyle = Domination (8100)
000680.906| ALWAYS| Player Lux Bot (4294967295) BonusPerk = SorDomSetBonus (8220)
000680.906| ALWAYS| BannerUserComponent Init
000815.473| ALWAYS| BannerUserComponent Init
000815.474| ALWAYS| BannerUserComponent Init
000822.325| ALWAYS| BannerUserComponent Init
000822.326| ALWAYS| BannerUserComponent Init
000949.653| ALWAYS| The Killer was: Lux Bot
000949.653| ALWAYS| DAMAGE
000949.653| ALWAYS|   Tower applied damage 3000 heal 3000 with abilities [_BasicAttack|damage:3000(0|0|3000)|heal:0|priority:3000]
000949.654| ALWAYS|   Lux Bot applied damage 0 heal 0 with abilities [luxlightstrikekugel|damage:0(0|0|0)|heal:0|priority:9]
000949.654| ALWAYS| HEAL
001031.010|  ERROR| Playing Animation Error, Cant Find Animation: Idle, for character: TestCubeRender
001031.011|  ERROR| Playing Animation Error, Cant Find Animation: Idle, for character: TestCubeRender
001032.467|  ERROR| Playing Animation Error, Cant Find Animation: Idle, for character: TestCubeRender
001032.467|  ERROR| Playing Animation Error, Cant Find Animation: Idle, for character: TestCubeRender
001034.587|  ERROR| Playing Animation Error, Cant Find Animation: Idle, for character: TestCubeRender
001034.587|  ERROR| Playing Animation Error, Cant Find Animation: Idle, for character: TestCubeRender
001035.872|  ERROR| Playing Animation Error, Cant Find Animation: Idle, for character: TestCubeRender
001035.872|  ERROR| Playing Animation Error, Cant Find Animation: Idle, for character: TestCubeRender
001075.503| ALWAYS| The Killer was: Lux Bot
001075.503| ALWAYS| DAMAGE
001075.504| ALWAYS|   Tower applied damage 3114.36 heal 3114.36 with abilities [_BasicAttack|damage:3114.36(114.356|0|3000)|heal:0|priority:3000]
001075.504| ALWAYS|   Lux Bot applied damage 142.973 heal 0 with abilities [luxlightstrikekugel|damage:142.973(0|142.973|0)|heal:0|priority:152][luxlightbinding|damage:0(0|0|0)|heal:0|priority:21]
001075.504| ALWAYS| HEAL
001075.504| ALWAYS|   Ying is op af applied damage 7.77856 heal 7.77856 with abilities [_Passive|damage:7.77856(0|0|0)|heal:7.77856|priority:5]
001190.811| ALWAYS| Scaleform handling game exit request.
001190.837| ALWAYS| Scaleform quit game dialog opened.
001191.584| ALWAYS| Scaleform handling game exit confirmation.
001191.591| ALWAYS|  FLOW| Switching Game State from GAMESTATE_GAMELOOP to GAMESTATE_PRE_EXIT for reason OptionsFoundaryCallback: Quit Game Confirmed.
001191.592| ALWAYS| Scaleform quit game dialog closed.
001191.600| ALWAYS| AudioManagerWwise::Finit
001191.746| ALWAYS|  FLOW| Switching Game State from GAMESTATE_PRE_EXIT to GAMESTATE_EXIT for reason PreExit Game State is Complete.
001191.755| ALWAYS| Finished Main Loop
001191.756| ALWAYS| FPS Average = 42.475666
001191.757| ALWAYS| FPS Average Minimum = 27.173166
001191.757| ALWAYS| FPS Average Maximum = 250.994324
001191.757| ALWAYS| FPS Variance = 9.312932
001191.757| ALWAYS| FPS Slow Count = 102
001191.757| ALWAYS| Total Frame Count = 39931
001191.767| ALWAYS| NumFrames = 39109
001191.768| ALWAYS| game.frameCount=39109.000000
001191.768| ALWAYS| game.frame.ave=27.828485
001191.768| ALWAYS| game.frame.stddev=30.685980
001191.768| ALWAYS| game.frame.spikes=236.000000
001191.768| ALWAYS| game.GPU.ave=17.247805
001191.768| ALWAYS| game.GPU.stddev=32.014492
001191.769| ALWAYS| game.GPU.spikes=117.000000
001191.769| ALWAYS| game.AppUp.ave=0.000003
001191.769| ALWAYS| game.AppUp.stddev=0.000632
001191.769| ALWAYS| game.AppUp.spikes=0.000000
001191.769| ALWAYS| game.Net.ave=0.628270
001191.769| ALWAYS| game.Net.stddev=3.838399
001191.770| ALWAYS| game.Net.spikes=72.000000
001191.770| ALWAYS| game.StallGPU.ave=0.624977
001191.770| ALWAYS| game.StallGPU.stddev=0.511067
001191.770| ALWAYS| game.StallGPU.spikes=0.000000
001191.770| ALWAYS| game.Inp.ave=1.741136
001191.770| ALWAYS| game.Inp.stddev=1.376588
001191.771| ALWAYS| game.Inp.spikes=0.000000
001191.771| ALWAYS| game.rAll.ave=4.165824
001191.771| ALWAYS| game.rAll.stddev=1.861972
001191.771| ALWAYS| game.rAll.spikes=1.000000
001191.771| ALWAYS| game.PSim.ave=1.283572
001191.771| ALWAYS| game.PSim.stddev=0.998991
001191.772| ALWAYS| game.PSim.spikes=2.000000
001191.772| ALWAYS| game.PStart.ave=1.706420
001191.772| ALWAYS| game.PStart.stddev=0.780985
001191.772| ALWAYS| game.PStart.spikes=0.000000
001191.772| ALWAYS| game.GW.ave=6.464818
001191.773| ALWAYS| game.GW.stddev=4.381817
001191.773| ALWAYS| game.GW.spikes=87.000000
001191.773| ALWAYS| game.rUI.ave=2.774651
001191.773| ALWAYS| game.rUI.stddev=1.246400
001191.773| ALWAYS| game.rUI.spikes=5.000000
001191.773| ALWAYS| game.FOW.ave=2.951737
001191.773| ALWAYS| game.FOW.stddev=2.556319
001191.774| ALWAYS| game.FOW.spikes=37.000000
001191.774| ALWAYS| game.rHUD.ave=7.105434
001191.774| ALWAYS| game.rHUD.stddev=27.828171
001191.774| ALWAYS| game.rHUD.spikes=72.000000
001191.804| ALWAYS| LCUChatClientAsync: Shutting down worker thread.
001191.805| ALWAYS| LCUChatClientAsync: Worker thread disconnecting.
001191.809| ALWAYS| LCUChatClientAsync: Worker thread disconnected.
001191.809| ALWAYS| LCUChatClientAsync: Worker thread exiting.
001191.810| ALWAYS| LCUChatClientAsync: Worker thread joined.
001194.546| ALWAYS| Finished Play game
001194.546| ALWAYS| {"messageType":"riot__game_client__connection_info","message_body":"Game exited","exit_code":"EXITCODE_ABANDON"}
001194.624| ALWAYS| r3dRenderLayer::Close() enter
001194.670| ALWAYS| r3dRenderLayer::Close() exit
001194.671| ALWAYS| Destroying the Renderer (1)
001194.671| ALWAYS|  FLOW| ALE-8SDFH23F
001194.699| ALWAYS| Bugsplat disabled
